In 7th edition my Orc and Goblin army was quite different than what it is now. I used to run a big unit of Boar Boyz with characters in, a unit of savage boar boyz, chariots and a couple of blocks.
It was a good list as the boar boys added the speed and hitting power the army needed. At the start of 8th edition, everyone got rid of their cavalry, thinking they could not compete with the large infantry blocks, step up etc. But now we are seeing a massive resurgence of 1+ armour save knight buses, full of characters smashing the world.
My Orcs feel left out.....
So I have been running through some ideas in my head. The main 2 problems I see with boar boyz, is there low Initiative meaning they strike after a lot of things, and the not so hot armour save. I think to run boar boyz you have to alter your list massively from the net list Orcs, which I don't mind doing. Initiative can be solved by running Goblin magic, getting itchy nuisance off to reduce peoples Initiative by D6. But to reliably get the spell you need a lvl 4, which cuts into your level 4 orc and Warboss funds. The armour save is not really fixable. Standard boar boys can get a 3+, which isn't good enough in my opinion, so you need the savage boar boys. If you take the spear and shields option, they get to a 4+. You miss out on the additional HW, but with characters in the front rank, and the bonus save, I don't think they are worth it. Now 4+ is worse than 3+ obviously, but you put a savage shaman with shrunken head in there, and suddenly you have a cav unit with a 4+ armour 5+ ward save, not too shabby.
Will post a list up tonight. I look foreward to seeing what kind of list I can make, and thoughts you guys have on the concept.